Paul Heidmann Fractal Example
1.0
|
#include <tuple>
#include <memory>
#include <vector>
#include <cstdint>
#include <complex>
#include <iostream>
#include <stdexcept>
#include <pngFactory.hpp>
#include <newtonsMethod.hpp>
#include <fractalParams.hpp>
#include <threadedFractalEngine.hpp>
#include <fractalTwo.hpp>
Go to the source code of this file.
Macros | |
#define | FRACTAL_TWO |
Functions | |
int | main (void) |
This is the main (top level) method for the mkFractal program. More... | |
#define FRACTAL_TWO |
Definition at line 32 of file mkFractal.cpp.
int main | ( | void | ) |
This is the main (top level) method for the mkFractal program.
This program generates fractals, using Newton's method in the complex plane. The colors indicate which zero of the generating function the given point in the complex plane (as an initial guess for Newton's method) converged to. The shading is derived from the number of iterations required to reach the zero.
Definition at line 50 of file mkFractal.cpp.
References fractal::threadedFractalEngine< floatType >::doFractal(), fractalTwo::getFractalParams(), and fractalOne::getFractalParams().